Help Pages » Export formats
Many export formats are available in the Export tab. If a format is listed in gray, it means the feature is only available in the commercial version. We have attempted to provide a broad range of output formats and we will be expanding these offerings in upcoming updates. Please let us know if there are specific output formats you would like to see.
Exporting Images
To save an image of the current map, select an output folder for your image, type a name for your image, select an output format, and click Save Image. There is also a hot-key shortcut for image capture. Configure the image settings, check the box to autoname files, and every time you press CTRL + i (on Windows or Linux) or COMMAND + i (on Mac), the current screen view will be saved as an image with the settings you've specified.
Exporting Video
As soon as you press the record button the recording process will start. While the video is recording, any changes you make to the map—color, navigation, scale, etc.—will be saved as part of your video. When you stop the recording, your video will need to be encoded from its raw form into the format (mp4, flv, mpg, or avi) you specified. UUorld will alert you when the encoding is finished and give you the opportunity to view your video.
Exporting KML
KML files can be loaded into Google Earth, Microsoft Virtual Earth, or other geo-browsers. Depending on the capabilities of the geo-browser, you may be able to import 3D KML files that will look reasonably similar to the maps you see in UUorld, but some geo-browsers or online mapping tools may only be able to support 2D KML. The KML file you output will attempt to maintain the settings (color, scale, labels, outlines, and so on) that have been applied to the current map. Sometimes these settings are difficult to translate, so what you'll see is a best attempt at matching the capabilities of KML to the capabilities of UUorld.
You'll notice that you need to specify the output date for your KML file. While KML has crude support for time ranges, it requires that the entire scene geometry is copied at each time slice. This causes KML files to often become too large for modern geo-browsers. As KML technology advances, we will support more comprehensive date and time in UUorld's KML output.
KML can also be loaded into some online mapping programs, like Google Maps or Microsoft's Live Maps. We have had some success when testing this, and have found that in general it is best to use small KML files on the web.
Exporting SVG
SVG is a standard vector-based format suitable for images that require arbitrary resolution, such as large posters or company logos. Design programs like Inkscape or Adobe Illustrator support SVG input and output, and several modern web browsers are also capable of rendering SVG files.
By its nature, SVG is a 2D file format, so UUorld will temporarily convert your map to 2D, with color preserved, before saving it as SVG. Adjusting the pixel size before export will alter the initial size of the file (e.g., when it is first opened in an editing program), but the graphic can later be scaled to any size.
Exporting CSV
The CSV (comma separated value) export will save the raw data from the current map into a file that can be read and edited by spreadsheet programs. All date/times from the currently loaded stat will be exported. Assuming the core structure of the CSV is maintained, you can edit it and re-import it into UUorld to make a new map.
Exporting POV-Ray
POV-Ray is an advanced rendering program capable of creating extremely high-resolution images of 3D scenes. POV-Ray is free, cross-platform, and is available at www.povray.org. Advanced texture, surface, and light manipulation are all possible within POV-Ray. UUorld exports a basic
POV-Ray scene file that maintains hue properties of the scene objects, a couple of simple lights, and a camera with Location and Look_At properties set to position the camera looking "down" over the map.
The coordinate system used in POV-Ray export uses a 400x200 grid for Earth coordinates that is scaled off of standard Lat/Lon coordinates. The range is -200 to 200 on the X-axis, and -100 to 100 on the Y-axis. All regions on the Earth's surface will be placed absolutely on this grid. Note that this can cause regions (notably, Alaska and Russia) that cross the International Date Line to appear at opposite ends of the scene. We plan to address this issue in a later release.
If you have questions beyond what is covered in here, don't hesitate to write to us. We're happy to help.